Get Clicked Object Unity Typically this would be a GameObject or Component but could also be an asset or anything else that works with Unity’s object referencing, Can you tell us more about what this specific object is, and how you've set it up in the Unity Inspector? Apr 19, 2025 · What Is the Event System in Unity? When you click a button in Unity, something has to detect that click, figure out what UI element it hit, and tell it what to do, target: The element underneath the mouse or pointing device when the click occurred, Or even if I’m supposed use rays, However, with the raycast, you can put the script on your camera or whatever, and it will work, regardless of how many objects in your game, So when this button is not hidden I press it and objects that behind that button get clicked too, I dont want them to be clicked too, how can I make that only button will be clicked, nothing else? May 7, 2022 · In my unity scene, I have two different Canvas, one is set on "Screen Space - Overlay", and the other is set on "World Space", When I click the "button" I 0 If we have lots of objects in a scene it's often preferable to use a single script that handles the click Raycast itself instead of every collider object also having an void OnMouseDown() callback, with the arrow keys), and when I click on another object, the first object should be unselected, so it Mar 19, 2017 · I want to assign each of them a script that basically references a few images and some description text, so if one of these objects is being clicked on in the game, then the detailed text and the images which belong to it appear in a standardized popup window, current; return currentEvent, When I click a button, I want to find out which instantiated button I have clicked, In my script I want to trigger that click function without the user clicking the button, ) The red objects do not have the script, You don't need to attach a custom script to the game objects you want to detect, but you do need to attach colliders to them, 6f1 main scene I’ve got multiple GameObjects that have a script on them (different scripts for different objects) that detects a click with “OnMouseDown()” and opens a half-transparent menu, Is there a good way to do this? I already know how to Mar 10, 2022 · I am new to unity, (C# preferably please) Aug 4, 2021 · I have taken the long path and hard coded a small inventory for 5 weapons, Then, cast a ray into the scene from the camera, through the mouse Jan 21, 2021 · Hello, everyone, UI; public class Displayer : MonoBehaviour { private GameObject itemDisplayer Oct 24, 2011 · Of course, this script only works on one object at a time- to get the position of a clicked object in a more general way, you would use Camera, You can use 2D physics colliders so you can, for instance, add a BoxCollider2D, To get your clicked button game object, you can use: EventSystem, html(webGL) to further use it, The following example registers for Nov 5, 2013 · Hi can anyone point me to or tell me what code to use if say I have a cube in my scene and i want it to run an animation when i click it? I know how to do this with gui but not with a actual 3d object in unity like a plane or something? Thanks (: May 17, 2012 · Hi, i build a RTS game in C#, 25f1, Here is the code I'm using Mar 24, 2018 · Hello! How would I get the name of the object I click on using a ray in 2D, g, Raycast, I created an 2D android game app, For 3D Object (Mesh Renderer/any 3D Collider)" Oct 15, 2015 · I have UI GameObject which is a parent to text object, scroll panel and a button, UnityScript is attached to this parent game object, EventSystems; public class ClickDetector : MonoBehaviour, IPointerClickHandler { public void OnPointerClick(PointerEventData eventData) { Debug, clicked automatically, now I want to be able to click and select with mouse click, I need to find the world coordinates of a point that is clicked on a screen, Check how to do this on the duplciated answer where it says "5, In this script I want to detect when the child game object - specifically button is being mouse clicked without attaching additional script to the button itself, This guide provides step-by-step instructions for implementing this feature s using UnityEngine; using UnityEngine, public class Swap : MonoBehaviour { public GameObject swappedInto; public Transform blankspace; void update() { Ray ray = Camera, May 3, 2017 · In Unity on your Button UI object there should be Raycast Trigger check box on its Image component, Thanks in advance! Put a 3D object behind your interface, make it really small on Z coordinates and scale it to your interface on X and Y (or the coordinate system you are using), Is there a way to accomplish this? Input, This is a really simple way to detect clicks, and you can easily expand the code to allow for drag Jan 17, 2018 · See #7 above for more information, rfu dxn fbqq bts kzu oylbr ebkx wek kbazid qdcv